Searched refs:show_non_occluding_rects (Results 1 – 6 of 6) sorted by relevance
22 show_non_occluding_rects(false), in LayerTreeDebugState()51 show_non_occluding_rects || show_touch_event_handler_rects || in ShowHudRects()72 a.show_non_occluding_rects == b.show_non_occluding_rects && in Equal()102 r.show_non_occluding_rects |= b.show_non_occluding_rects; in Unite()
28 bool show_non_occluding_rects; variable
59 if (debug_state.show_non_occluding_rects) in SaveDebugRectsForCurrentFrame()
289 settings.initial_debug_state.show_non_occluding_rects = in Compositor()
202 settings.initial_debug_state.show_non_occluding_rects = in Create()
763 if (debug_state_.show_non_occluding_rects) { in CalculateRenderPasses()