Searched refs:sourceLock (Results 1 – 2 of 2) sorted by relevance
118 D3DLOCKED_RECT sourceLock = {0}; in copyLockableSurfaces() local121 source->LockRect(&sourceLock, NULL, 0); in copyLockableSurfaces()124 if (sourceLock.pBits && destLock.pBits) in copyLockableSurfaces()131 ASSERT(bytes <= sourceLock.Pitch && bytes <= destLock.Pitch); in copyLockableSurfaces()135 …memcpy((char*)destLock.pBits + destLock.Pitch * i, (char*)sourceLock.pBits + sourceLock.Pitch * i,… in copyLockableSurfaces()533 D3DLOCKED_RECT sourceLock = {0}; in copy() local534 result = renderTargetData->LockRect(&sourceLock, &sourceRect, 0); in copy()556 if (destLock.pBits && sourceLock.pBits) in copy()558 unsigned char *source = (unsigned char*)sourceLock.pBits; in copy()573 source += sourceLock.Pitch; in copy()[all …]
417 SkAutoLockPixels sourceLock(*m_referenceBitmap); in compositeOpaqueComposite() local