Searched refs:specoffset (Results 1 – 16 of 16) sorted by relevance
137 rmesa->swtcl.specoffset = 0; in radeonSetVertexFormat()143 rmesa->swtcl.specoffset = offset; in radeonSetVertexFormat()168 rmesa->swtcl.specoffset = offset; in radeonSetVertexFormat()569 if (specoffset) { \570 radeon_color_t *spec = (radeon_color_t *)&((v)->ui[specoffset]); \578 if (specoffset) { \579 radeon_color_t *spec0 = (radeon_color_t *)&((v0)->ui[specoffset]); \580 radeon_color_t *spec1 = (radeon_color_t *)&((v1)->ui[specoffset]); \592 #define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]593 #define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx][all …]
381 GLuint specoffset; member
127 rmesa->swtcl.specoffset = 0; in r200SetVertexFormat()133 rmesa->swtcl.specoffset = offset; in r200SetVertexFormat()155 rmesa->swtcl.specoffset = offset; in r200SetVertexFormat()447 if (specoffset) { \448 radeon_color_t *spec = (radeon_color_t *)&((v)->ui[specoffset]); \456 if (specoffset) { \457 radeon_color_t *spec0 = (radeon_color_t *)&((v0)->ui[specoffset]); \458 radeon_color_t *spec1 = (radeon_color_t *)&((v1)->ui[specoffset]); \470 #define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]471 #define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx][all …]
559 GLuint specoffset; member
658 #define VERT_SET_SPEC( v, c ) if (specoffset) INTEL_SPEC( v->ub4[specoffset], c )659 #define VERT_COPY_SPEC( v0, v1 ) if (specoffset) COPY_3V(v0->ub4[specoffset], v1->ub4[specoffset])660 #define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]661 #define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]667 GLuint specoffset = intel->specoffset; \668 (void) color; (void) spec; (void) coloroffset; (void) specoffset;
111 intel->specoffset = 0; in i830_render_start()115 intel->specoffset = intel->coloroffset + 1; in i830_render_start()
1362 intel->specoffset = 0; in i915ValidateFragmentProgram()1381 intel->specoffset = offset / 4; in i915ValidateFragmentProgram()
267 GLuint specoffset; member