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Searched refs:stencilBackPassDepthPass (Results 1 – 6 of 6) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
Dangletypes.h97 GLenum stencilBackPassDepthPass; member
DContext.cpp100 mState.depthStencil.stencilBackPassDepthPass = GL_KEEP; in Context()
464 …perations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass) in setStencilBackOperations() argument
468 mState.depthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass; in setStencilBackOperations()
1326 …GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mState.depthStencil.stencilBackPassDepthPass; break; in getIntegerv()
DContext.h217 …erations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass);
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DRenderStateCache.cpp312 … dsDesc.BackFace.StencilPassOp = gl_d3d11::ConvertStencilOp(dsState.stencilBackPassDepthPass); in getDepthStencilState()
DRenderer9.cpp1030 … gl_d3d9::ConvertStencilOp(depthStencilState.stencilBackPassDepthPass)); in setDepthStencilState()
DRenderer11.cpp1726 glDSState.stencilBackPassDepthPass = GL_REPLACE; in maskedClear()