/external/mesa3d/src/mesa/swrast/ |
D | s_stencil.c | 500 const GLuint stencilMask = ctx->Stencil.WriteMask[0]; in _swrast_write_stencil_span() local 524 if ((stencilMask & stencilMax) != stencilMax) { in _swrast_write_stencil_span() 533 = (stencil[i] & stencilMask) | (destVals[i] & ~stencilMask); in _swrast_write_stencil_span()
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D | s_drawpix.c | 557 const GLuint stencilMask = ctx->Stencil.WriteMask[0]; in draw_depth_stencil_pixels() local 583 (stencilMask & 0xff) == 0xff) { in draw_depth_stencil_pixels() 624 if (stencilMask != 0x0) { in draw_depth_stencil_pixels()
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
D | s_stencil.c | 500 const GLuint stencilMask = ctx->Stencil.WriteMask[0]; in _swrast_write_stencil_span() local 524 if ((stencilMask & stencilMax) != stencilMax) { in _swrast_write_stencil_span() 533 = (stencil[i] & stencilMask) | (destVals[i] & ~stencilMask); in _swrast_write_stencil_span()
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D | s_drawpix.c | 557 const GLuint stencilMask = ctx->Stencil.WriteMask[0]; in draw_depth_stencil_pixels() local 583 (stencilMask & 0xff) == 0xff) { in draw_depth_stencil_pixels() 624 if (stencilMask != 0x0) { in draw_depth_stencil_pixels()
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | angletypes.h | 88 GLuint stencilMask; member
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D | Context.cpp | 90 mState.depthStencil.stencilMask = -1; in Context() 433 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams() argument 437 mState.depthStencil.stencilMask = stencilMask; in setStencilParams() 1317 …case GL_STENCIL_VALUE_MASK: *params = mState.depthStencil.stencilMask; b… in getIntegerv()
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D | Context.h | 212 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | RenderStateCache.cpp | 304 dsDesc.StencilReadMask = gl_d3d11::ConvertStencilMask(dsState.stencilMask); in getDepthStencilState()
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D | Renderer9.cpp | 989 depthStencilState.stencilMask != depthStencilState.stencilBackMask) in setDepthStencilState() 1006 depthStencilState.stencilMask); in setDepthStencilState()
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D | Renderer11.cpp | 712 depthStencilState.stencilMask != depthStencilState.stencilBackMask) in setDepthStencilState() 1717 glDSState.stencilMask = 0; in maskedClear()
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
D | GraphicsContext3D.h | 310 void stencilMask(GC3Duint mask);
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D | GraphicsContext3D.cpp | 453 DELEGATE_TO_WEBCONTEXT_1(stencilMask, GC3Duint) in DELEGATE_TO_WEBCONTEXT_3()
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/external/chromium_org/third_party/WebKit/Source/web/tests/ |
D | MockWebGraphicsContext3D.h | 189 virtual void stencilMask(WGC3Duint mask) { } in stencilMask() function
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/external/chromium_org/third_party/WebKit/public/platform/ |
D | WebGraphicsContext3D.h | 316 virtual void stencilMask(WGC3Duint mask) = 0;
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/external/chromium_org/webkit/common/gpu/ |
D | webgraphicscontext3d_in_process_command_buffer_impl.h | 294 virtual void stencilMask(WGC3Duint mask); in NON_EXPORTED_BASE()
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D | webgraphicscontext3d_in_process_command_buffer_impl.cc | 848 DELEGATE_TO_GL_1(stencilMask, StencilMask, WGC3Duint)
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/external/chromium_org/content/common/gpu/client/ |
D | webgraphicscontext3d_command_buffer_impl.h | 353 virtual void stencilMask(WGC3Duint mask);
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D | webgraphicscontext3d_command_buffer_impl.cc | 966 DELEGATE_TO_GL_1(stencilMask, StencilMask, WGC3Duint)
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/external/chromium_org/cc/test/ |
D | fake_web_graphics_context_3d.h | 359 virtual void stencilMask(blink::WGC3Duint mask) {} in stencilMask() function
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
D | WebGLRenderingContext.h | 216 void stencilMask(GC3Duint);
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D | WebGLRenderingContext.idl | 594 [StrictTypeChecking] void stencilMask(GLuint mask);
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D | WebGLRenderingContext.cpp | 3240 void WebGLRenderingContext::stencilMask(GC3Duint mask) in stencilMask() function in WebCore::WebGLRenderingContext 3246 m_context->stencilMask(mask); in stencilMask()
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