Searched refs:stencil_back_fail_op (Results 1 – 3 of 3) sorted by relevance
76 stencil_back_fail_op = GL_KEEP; in Initialize()135 GL_BACK, stencil_back_fail_op, stencil_back_z_fail_op, in InitState()406 params[0] = static_cast<GLint>(stencil_back_fail_op); in GetStateAsGLint()730 params[0] = static_cast<GLfloat>(stencil_back_fail_op); in GetStateAsGLfloat()
76 GLenum stencil_back_fail_op; variable
1691 state_.stencil_back_fail_op != fail || in HandleStencilOp()1697 state_.stencil_back_fail_op = fail; in HandleStencilOp()1734 changed |= state_.stencil_back_fail_op != fail || in HandleStencilOpSeparate()1745 state_.stencil_back_fail_op = fail; in HandleStencilOpSeparate()