Searched refs:stencilbufferSerial (Results 1 – 2 of 2) sorted by relevance
1289 unsigned int stencilbufferSerial = 0; in applyRenderTarget() local1310 stencilbufferSerial = depthStencil->getSerial(); in applyRenderTarget()1314 stencilbufferSerial != mAppliedStencilbufferSerial || in applyRenderTarget()1361 mAppliedStencilbufferSerial = stencilbufferSerial; in applyRenderTarget()
945 unsigned int stencilbufferSerial = 0; in applyRenderTarget() local968 stencilbufferSerial = depthStencil->getSerial(); in applyRenderTarget()1010 stencilbufferSerial != mAppliedStencilbufferSerial) in applyRenderTarget()1033 mAppliedStencilbufferSerial = stencilbufferSerial; in applyRenderTarget()