Searched refs:surfaceTexture (Results 1 – 4 of 4) sorted by relevance
29 private static void destroy(SurfaceTexture surfaceTexture) { in destroy() argument30 surfaceTexture.setOnFrameAvailableListener(null); in destroy()31 surfaceTexture.release(); in destroy()35 private static void setFrameAvailableCallback(SurfaceTexture surfaceTexture, in setFrameAvailableCallback() argument37 surfaceTexture.setOnFrameAvailableListener( in setFrameAvailableCallback()42 private static void updateTexImage(SurfaceTexture surfaceTexture) { in updateTexImage() argument44 surfaceTexture.updateTexImage(); in updateTexImage()51 private static void setDefaultBufferSize(SurfaceTexture surfaceTexture, int width, in setDefaultBufferSize() argument53 surfaceTexture.setDefaultBufferSize(width, height); in setDefaultBufferSize()57 private static void getTransformMatrix(SurfaceTexture surfaceTexture, float[] matrix) { in getTransformMatrix() argument[all …]
25 public void onFrameAvailable(SurfaceTexture surfaceTexture) { in onFrameAvailable() argument
113 IDirect3DTexture9 *surfaceTexture = swapchain->getOffscreenTexture(); in TextureStorage9_2D() local114 mTexture = surfaceTexture; in TextureStorage9_2D()
365 public void onFrameAvailable(SurfaceTexture surfaceTexture) { } in onFrameAvailable() argument