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Searched refs:swapchain (Results 1 – 10 of 10) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DTextureStorage.cpp66 TextureStorageInterface2D::TextureStorageInterface2D(Renderer *renderer, SwapChain *swapchain) in TextureStorageInterface2D() argument
69 mInstance = renderer->createTextureStorage2D(swapchain); in TextureStorageInterface2D()
DTextureStorage11.cpp193 TextureStorage11_2D::TextureStorage11_2D(Renderer *renderer, SwapChain11 *swapchain) in TextureStorage11_2D() argument
196 mTexture = swapchain->getOffscreenTexture(); in TextureStorage11_2D()
197 mSRV = swapchain->getRenderTargetShaderResource(); in TextureStorage11_2D()
215 ID3D11RenderTargetView* offscreenRTV = swapchain->getRenderTarget(); in TextureStorage11_2D()
DTextureStorage9.cpp111 TextureStorage9_2D::TextureStorage9_2D(Renderer *renderer, SwapChain9 *swapchain) : TextureStorage9… in TextureStorage9_2D() argument
113 IDirect3DTexture9 *surfaceTexture = swapchain->getOffscreenTexture(); in TextureStorage9_2D()
DTextureStorage.h75 TextureStorageInterface2D(Renderer *renderer, SwapChain *swapchain);
DTextureStorage9.h64 TextureStorage9_2D(Renderer *renderer, SwapChain9 *swapchain);
DTextureStorage11.h82 TextureStorage11_2D(Renderer *renderer, SwapChain11 *swapchain);
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/
Dd3d10misc.h41 IDXGISwapChain **swapchain, ID3D10Device **device);
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
Dd3d10misc.h41 IDXGISwapChain **swapchain, ID3D10Device **device);
/external/chromium_org/third_party/angle/src/libEGL/
DlibEGL.cpp510 rx::SwapChain *swapchain = eglSurface->getSwapChain(); in eglQuerySurfacePointerANGLE() local
511 *value = (void*) (swapchain ? swapchain->getShareHandle() : NULL); in eglQuerySurfacePointerANGLE()
/external/chromium_org/third_party/angle/src/libGLESv2/
DContext.cpp310 rx::SwapChain *swapchain = surface->getSwapChain(); in makeCurrent() local
312 Colorbuffer *colorbufferZero = new Colorbuffer(mRenderer, swapchain); in makeCurrent()
313 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(mRenderer, swapchain); in makeCurrent()