Searched refs:swapchain (Results 1 – 10 of 10) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | TextureStorage.cpp | 66 TextureStorageInterface2D::TextureStorageInterface2D(Renderer *renderer, SwapChain *swapchain) in TextureStorageInterface2D() argument 69 mInstance = renderer->createTextureStorage2D(swapchain); in TextureStorageInterface2D()
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D | TextureStorage11.cpp | 193 TextureStorage11_2D::TextureStorage11_2D(Renderer *renderer, SwapChain11 *swapchain) in TextureStorage11_2D() argument 196 mTexture = swapchain->getOffscreenTexture(); in TextureStorage11_2D() 197 mSRV = swapchain->getRenderTargetShaderResource(); in TextureStorage11_2D() 215 ID3D11RenderTargetView* offscreenRTV = swapchain->getRenderTarget(); in TextureStorage11_2D()
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D | TextureStorage9.cpp | 111 TextureStorage9_2D::TextureStorage9_2D(Renderer *renderer, SwapChain9 *swapchain) : TextureStorage9… in TextureStorage9_2D() argument 113 IDirect3DTexture9 *surfaceTexture = swapchain->getOffscreenTexture(); in TextureStorage9_2D()
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D | TextureStorage.h | 75 TextureStorageInterface2D(Renderer *renderer, SwapChain *swapchain);
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D | TextureStorage9.h | 64 TextureStorage9_2D(Renderer *renderer, SwapChain9 *swapchain);
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D | TextureStorage11.h | 82 TextureStorage11_2D(Renderer *renderer, SwapChain11 *swapchain);
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/ |
D | d3d10misc.h | 41 IDXGISwapChain **swapchain, ID3D10Device **device);
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
D | d3d10misc.h | 41 IDXGISwapChain **swapchain, ID3D10Device **device);
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/external/chromium_org/third_party/angle/src/libEGL/ |
D | libEGL.cpp | 510 rx::SwapChain *swapchain = eglSurface->getSwapChain(); in eglQuerySurfacePointerANGLE() local 511 *value = (void*) (swapchain ? swapchain->getShareHandle() : NULL); in eglQuerySurfacePointerANGLE()
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | Context.cpp | 310 rx::SwapChain *swapchain = surface->getSwapChain(); in makeCurrent() local 312 Colorbuffer *colorbufferZero = new Colorbuffer(mRenderer, swapchain); in makeCurrent() 313 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(mRenderer, swapchain); in makeCurrent()
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