Searched refs:sweep_angle (Results 1 – 2 of 2) sorted by relevance
120 float sweep_angle = 0.0; in PaintCustomDownloadProgress() local123 sweep_angle = kUnknownAngleDegrees; in PaintCustomDownloadProgress()126 sweep_angle = static_cast<float>(kMaxDegrees / 100.0 * percent_done); in PaintCustomDownloadProgress()134 if (sweep_angle < static_cast<float>(kMaxDegrees - 1)) { in PaintCustomDownloadProgress()143 SkFloatToScalar(sweep_angle), false); in PaintCustomDownloadProgress()
413 float sweep_angle = 0.0; in PaintDownloadProgress() local416 sweep_angle = kUnknownAngleDegrees; in PaintDownloadProgress()419 sweep_angle = static_cast<float>(kMaxDegrees / 100.0 * percent_done); in PaintDownloadProgress()427 if (sweep_angle < static_cast<float>(kMaxDegrees - 1)) { in PaintDownloadProgress()436 SkFloatToScalar(sweep_angle), false); in PaintDownloadProgress()