Searched refs:symbolType (Results 1 – 3 of 3) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/platform/graphics/angle/ |
D | ANGLEPlatformBridge.cpp | 44 static bool getSymbolInfo(ShHandle compiler, ShShaderInfo symbolType, Vector<ANGLEShaderSymbol>& sy… in getSymbolInfo() argument 48 switch (symbolType) { in getSymbolInfo() 60 ANGLEGetInfoType numSymbols = getValidationResultValue(compiler, symbolType); in getSymbolInfo() 77 switch (symbolType) { in getSymbolInfo() 79 symbol.symbolType = SHADER_SYMBOL_TYPE_ATTRIBUTE; in getSymbolInfo() 81 …ShGetVariableInfo(compiler, symbolType, i, &nameLength, &symbol.size, &symbol.dataType, &symbol.pr… in getSymbolInfo() 83 …ShGetVariableInfo(compiler, symbolType, i, &nameLength, &symbol.size, &symbol.dataType, &symbol.pr… in getSymbolInfo() 87 symbol.symbolType = SHADER_SYMBOL_TYPE_UNIFORM; in getSymbolInfo() 89 …ShGetVariableInfo(compiler, symbolType, i, &nameLength, &symbol.size, &symbol.dataType, &symbol.pr… in getSymbolInfo() 91 …ShGetVariableInfo(compiler, symbolType, i, &nameLength, &symbol.size, &symbol.dataType, &symbol.pr… in getSymbolInfo()
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D | ANGLEPlatformBridge.h | 47 ANGLEShaderSymbolType symbolType; member 60 return symbolType == SHADER_SYMBOL_TYPE_UNIFORM in isSampler()
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/custom/ |
D | CustomFilterValidatedProgram.cpp | 79 switch (symbol.symbolType) { in validateSymbols()
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