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Searched refs:symbolType (Results 1 – 3 of 3) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/platform/graphics/angle/
DANGLEPlatformBridge.cpp44 static bool getSymbolInfo(ShHandle compiler, ShShaderInfo symbolType, Vector<ANGLEShaderSymbol>& sy… in getSymbolInfo() argument
48 switch (symbolType) { in getSymbolInfo()
60 ANGLEGetInfoType numSymbols = getValidationResultValue(compiler, symbolType); in getSymbolInfo()
77 switch (symbolType) { in getSymbolInfo()
79 symbol.symbolType = SHADER_SYMBOL_TYPE_ATTRIBUTE; in getSymbolInfo()
81 …ShGetVariableInfo(compiler, symbolType, i, &nameLength, &symbol.size, &symbol.dataType, &symbol.pr… in getSymbolInfo()
83 …ShGetVariableInfo(compiler, symbolType, i, &nameLength, &symbol.size, &symbol.dataType, &symbol.pr… in getSymbolInfo()
87 symbol.symbolType = SHADER_SYMBOL_TYPE_UNIFORM; in getSymbolInfo()
89 …ShGetVariableInfo(compiler, symbolType, i, &nameLength, &symbol.size, &symbol.dataType, &symbol.pr… in getSymbolInfo()
91 …ShGetVariableInfo(compiler, symbolType, i, &nameLength, &symbol.size, &symbol.dataType, &symbol.pr… in getSymbolInfo()
DANGLEPlatformBridge.h47 ANGLEShaderSymbolType symbolType; member
60 return symbolType == SHADER_SYMBOL_TYPE_UNIFORM in isSampler()
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/custom/
DCustomFilterValidatedProgram.cpp79 switch (symbol.symbolType) { in validateSymbols()