Searched refs:targetSpaceQuad (Results 1 – 1 of 1) sorted by relevance
150 static void convertTargetSpaceQuadToCompositedLayer(const FloatQuad& targetSpaceQuad, RenderObject*… in convertTargetSpaceQuadToCompositedLayer() argument158 case 0: point = roundedIntPoint(targetSpaceQuad.p1()); break; in convertTargetSpaceQuadToCompositedLayer()159 case 1: point = roundedIntPoint(targetSpaceQuad.p2()); break; in convertTargetSpaceQuadToCompositedLayer()160 case 2: point = roundedIntPoint(targetSpaceQuad.p3()); break; in convertTargetSpaceQuadToCompositedLayer()161 case 3: point = roundedIntPoint(targetSpaceQuad.p4()); break; in convertTargetSpaceQuadToCompositedLayer()