Searched refs:texture_id_allocation_chunk_size (Results 1 – 7 of 7) sorted by relevance
62 texture_id_allocation_chunk_size(64) { in LayerTreeSettings()
72 size_t texture_id_allocation_chunk_size; variable
1450 settings->texture_id_allocation_chunk_size = 1; in InitializeSettings()1629 settings->texture_id_allocation_chunk_size = 1; in InitializeSettings()3121 settings->texture_id_allocation_chunk_size = 1; in InitializeSettings()
1449 settings->texture_id_allocation_chunk_size = 1; in InitializeSettings()
1764 settings_.texture_id_allocation_chunk_size); in InitializeRenderer()
96 settings.texture_id_allocation_chunk_size = 1; in DefaultSettings()
118 size_t texture_id_allocation_chunk_size) in TextureIdAllocator() argument119 : IdAllocator(gl, texture_id_allocation_chunk_size) {} in TextureIdAllocator()