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Searched refs:texture_id_allocator_ (Results 1 – 2 of 2) sorted by relevance

/external/chromium_org/cc/resources/
Dresource_provider.cc744 resource->gl_id = texture_id_allocator_->NextId(); in LockForRead()
921 DCHECK(!texture_id_allocator_); in InitializeGL()
942 texture_id_allocator_.reset( in InitializeGL()
961 texture_id_allocator_.reset(); in CleanUpGLIfNeeded()
1090 texture_id = texture_id_allocator_->NextId(); in ReceiveFromChild()
1632 resource->gl_id = texture_id_allocator_->NextId(); in LazyCreate()
Dresource_provider.h506 scoped_ptr<IdAllocator> texture_id_allocator_; variable