Searched refs:time_until_release (Results 1 – 2 of 2) sorted by relevance
266 base::TimeDelta time_until_release = time_until_render - min_wait_delta; in PullEncodedVideoFrame() local269 time_until_release); in PullEncodedVideoFrame()272 << " time " << time_until_release.InMilliseconds(); in PullEncodedVideoFrame()
349 base::TimeDelta time_until_release = time_until_playout - min_wait_delta; in PostEncodedAudioFrame() local352 time_until_release); in PostEncodedAudioFrame()354 << time_until_release.InMilliseconds(); in PostEncodedAudioFrame()