Searched refs:toPercent (Results 1 – 2 of 2) sorted by relevance
460 float toPercent = m_keyTimes[index + 1]; in calculatePercentFromKeyPoints() local467 float keyPointPercent = (percent - fromPercent) / (toPercent - fromPercent); in calculatePercentFromKeyPoints()536 float toPercent; in currentValuesForValuesAnimation() local539 toPercent = m_keyTimes[index + 1]; in currentValuesForValuesAnimation()543 toPercent = static_cast<float>(index + 1) / (valuesCount - 1); in currentValuesForValuesAnimation()550 ASSERT(toPercent > fromPercent); in currentValuesForValuesAnimation()551 effectivePercent = (percent - fromPercent) / (toPercent - fromPercent); in currentValuesForValuesAnimation()
121 float toPercent = valueAsPercentage() * 100; in blend() local122 …ewValueSpecifiedUnits(LengthTypePercentage, WebCore::blend(fromPercent, toPercent, progress), exce… in blend()