Searched refs:transient_parent_ (Results 1 – 3 of 3) sorted by relevance
83 transient_parent_.reset(new aura::Window(&delegate5_)); in SetUp()84 transient_parent_->SetType(aura::client::WINDOW_TYPE_NORMAL); in SetUp()85 transient_parent_->Init(ui::LAYER_NOT_DRAWN); in SetUp()86 ParentWindowInPrimaryRootWindow(transient_parent_.get()); in SetUp()87 transient_parent_->AddTransientChild(transient_child_); in SetUp()88 transient_parent_->set_id(5); in SetUp()100 transient_parent_.reset(); in TearDown()152 scoped_ptr<aura::Window> transient_parent_; member in ash::internal::DragWindowResizerTest557 aura::Window* window = transient_parent_.get(); in TEST_F()
221 transient_parent_(NULL), in Window()254 if (transient_parent_) in ~Window()255 transient_parent_->RemoveTransientChild(this); in ~Window()609 if (child->transient_parent_) in AddTransientChild()610 child->transient_parent_->RemoveTransientChild(child); in AddTransientChild()614 child->transient_parent_ = this; in AddTransientChild()624 if (child->transient_parent_ == this) in RemoveTransientChild()625 child->transient_parent_ = NULL; in RemoveTransientChild()1164 if (transient_parent_ == ancestor) in HasTransientAncestor()1166 return transient_parent_ ? in HasTransientAncestor()[all …]
227 Window* transient_parent() { return transient_parent_; } in transient_parent()228 const Window* transient_parent() const { return transient_parent_; } in transient_parent()568 Window* transient_parent_; variable