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Searched refs:translated_source (Results 1 – 3 of 3) sorted by relevance

/external/chromium_org/gpu/command_buffer/service/
Dshader_manager.h33 void UpdateTranslatedSource(const char* translated_source) { in UpdateTranslatedSource() argument
35 translated_source ? new std::string(translated_source) : NULL); in UpdateTranslatedSource()
50 const std::string* translated_source() const { in translated_source() function
Dshader_manager_unittest.cc124 EXPECT_EQ(NULL, shader1->translated_source()); in TEST_F()
128 shader1->translated_source()->c_str()); in TEST_F()
Dgles2_cmd_decoder.cc6733 *params = shader->translated_source() ? in DoGetShaderiv()
6734 shader->translated_source()->size() + 1 : 0; in DoGetShaderiv()
6769 bucket->SetFromString(shader->translated_source() ? in HandleGetTranslatedShaderSourceANGLE()
6770 shader->translated_source()->c_str() : NULL); in HandleGetTranslatedShaderSourceANGLE()