Searched refs:ui_state_ (Results 1 – 10 of 10) sorted by relevance
46 ui_state_(STATE_BASE) { in ChatApp()153 ui_state_ = STATE_PROMPTJID; in HandleBaseInput()168 ui_state_ = STATE_BASE; in HandleJidInput()177 ui_state_ = STATE_CHATTING; in HandleJidInput()183 ui_state_ = STATE_BASE; in HandleChatInput()238 switch (ui_state_) { in OnConsoleMessage()
167 UIState ui_state_; variable
65 ui_state_(UI_STATE_NORMAL), in AppListItemView()141 if (ui_state_ == state) in SetUIState()144 ui_state_ = state; in SetUIState()147 switch (ui_state_) { in SetUIState()161 switch (ui_state_) { in SetUIState()306 } else if (ui_state_ == UI_STATE_DROPPING_IN_FOLDER) { in OnPaint()414 if (ui_state_ != UI_STATE_DRAGGING && in OnMouseDragged()
129 UIState ui_state_; variable
40 ErrorScreen::UIState ui_state() const { return ui_state_; } in ui_state()74 ErrorScreen::UIState ui_state_;
24 : ui_state_(ErrorScreen::UI_STATE_UNKNOWN), in ErrorScreenActor()
90 ui_state_ = ui_state; in SetUIState()92 CallJS("setUIState", static_cast<int>(ui_state_)); in SetUIState()186 params.SetInteger("uiState", static_cast<int>(ui_state_)); in Initialize()
323 : ui_state_(UI_STATE_UNKNOWN), in SigninScreenHandler()526 ui_state_ = UI_STATE_GAIA_SIGNIN; in UpdateUIState()530 ui_state_ = UI_STATE_ACCOUNT_PICKER; in UpdateUIState()961 } else if (ui_state_ == UI_STATE_GAIA_SIGNIN) { in Observe()1489 ui_state_ = UI_STATE_GAIA_SIGNIN; in HandleLoginUIStateChanged()1491 ui_state_ = UI_STATE_ACCOUNT_PICKER; in HandleLoginUIStateChanged()1617 ui_state_ == UI_STATE_GAIA_SIGNIN; in IsGaiaVisible()1622 ui_state_ == UI_STATE_GAIA_SIGNIN; in IsGaiaHiddenByError()
434 UIState ui_state_; variable
63 ui_state_: ERROR_SCREEN_UI_STATE.UNKNOWN,