Searched refs:unionRect (Results 1 – 12 of 12) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/web/painting/ |
D | PaintAggregator.cpp | 184 IntRect unionRect; in popPendingUpdate() local 187 unionRect.unite(m_update.paintRects[i]); in popPendingUpdate() 189 int unionArea = calculateArea(unionRect); in popPendingUpdate() 206 IntRect combinedRect = unionRect(existingRect, rect); in invalidateRect()
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/external/chromium_org/third_party/WebKit/Source/web/tests/ |
D | PaintAggregatorTest.cpp | 74 IntRect expectedBounds = unionRect(r1, r2); in TEST() 99 IntRect expectedBounds = unionRect(r1, r2); in TEST() 325 IntRect expectedPaintRect = unionRect(scrollRect, paintRect); in TEST() 347 IntRect expectedPaintRect = unionRect(scrollRect, paintRect); in TEST()
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/external/chromium_org/third_party/WebKit/Source/platform/geometry/ |
D | IntRect.h | 177 inline IntRect unionRect(const IntRect& a, const IntRect& b) in unionRect() function 184 PLATFORM_EXPORT IntRect unionRect(const Vector<IntRect>&);
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D | FloatRect.h | 197 inline FloatRect unionRect(const FloatRect& a, const FloatRect& b) in unionRect() function 204 FloatRect unionRect(const Vector<FloatRect>&);
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D | LayoutRect.h | 184 inline LayoutRect unionRect(const LayoutRect& a, const LayoutRect& b) in unionRect() function 191 PLATFORM_EXPORT LayoutRect unionRect(const Vector<LayoutRect>&);
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D | LayoutRect.cpp | 121 LayoutRect unionRect(const Vector<LayoutRect>& rects) in unionRect() function
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D | IntRect.cpp | 163 IntRect unionRect(const Vector<IntRect>& rects) in unionRect() function
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D | FloatRect.cpp | 158 FloatRect unionRect(const Vector<FloatRect>& rects) in unionRect() function
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
D | RenderTextControlSingleLine.cpp | 292 clipRect = unionRect(clipRect, containerElement()->renderBox()->frameRect()); in controlClipRect()
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D | RenderReplaced.cpp | 620 LayoutRect r = unionRect(localSelectionRect(false), visualOverflowRect()); in clippedOverflowRectForRepaint()
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D | RenderObject.cpp | 1161 addPDFURLRect(paintInfo.context, unionRect(focusRingRects)); in paintFocusRing()
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
D | GraphicsContext.cpp | 696 return unionRect(bounds, offsetBounds); in areaCastingShadowInHole()
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