Searched refs:usageFlags (Results 1 – 1 of 1) sorted by relevance
68 DWORD usageFlags = D3DUSAGE_WRITEONLY; in initialize() local71 usageFlags |= D3DUSAGE_DYNAMIC; in initialize()74 … HRESULT result = mRenderer->createIndexBuffer(bufferSize, usageFlags, format, &mIndexBuffer); in initialize()