Searched refs:using_map_image (Results 1 – 7 of 7) sorted by relevance
26 using_map_image(false), in RendererCapabilitiesImpl()
66 capabilities_.using_map_image = settings_->use_map_image; in Initialize()76 capabilities_.using_map_image = settings_->use_map_image && caps.map_image; in Initialize()
34 bool using_map_image; member
93 capabilities_.using_map_image = settings_->use_map_image; in SoftwareRenderer()
207 capabilities_.using_map_image = in GLRenderer()
1718 bool using_map_image) { in CreateAndSetTileManager() argument1726 using_map_image, in CreateAndSetTileManager()1781 GetRendererCapabilities().using_map_image); in InitializeRenderer()1886 GetRendererCapabilities().using_map_image); in ReleaseGL()
463 bool using_map_image);