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Searched refs:vPos (Results 1 – 3 of 3) sorted by relevance

/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/
DSoftParticle.vert10 varying vec2 vPos; // Position of the pixel in clip space
37 vPos = (gl_Position.xy / gl_Position.w + 1.0) / 2.0;
DSoftParticle.frag3 varying vec2 vPos; // Position of the pixel
39 float depthv = texture2D(m_DepthTexture, vPos).x*2.0-1.0; // Scene depth
/external/chromium_org/third_party/WebKit/Source/core/editing/
Dhtmlediting.cpp434 VisiblePosition vPos = VisiblePosition(pos, DOWNSTREAM); in firstInSpecialElement() local
436 if (isRenderedTable(n) && vPos == firstInElement.next()) in firstInSpecialElement()
438 if (vPos == firstInElement) in firstInSpecialElement()
449 VisiblePosition vPos = VisiblePosition(pos, DOWNSTREAM); in lastInSpecialElement() local
451 if (isRenderedTable(n) && vPos == lastInElement.previous()) in lastInSpecialElement()
453 if (vPos == lastInElement) in lastInSpecialElement()