Searched refs:vertexBase (Results 1 – 6 of 6) sorted by relevance
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/ |
D | MeshCollisionShape.java | 54 protected ByteBuffer triangleIndexBase, vertexBase; field in MeshCollisionShape 76 this.vertexBase = bulletMesh.vertexBase; in createCollisionMesh() 96 capsule.write(vertexBase.array(), "vertexBase", new byte[0]); in write() 108 vertexBase = ByteBuffer.wrap(capsule.readByteArray("vertexBase", new byte[0])); in read() 119 bulletMesh.vertexBase = vertexBase; in createShape() 121 …Array(numTriangles, triangleIndexBase, triangleIndexStride, numVertices, vertexBase, vertexStride); in createShape()
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D | GImpactCollisionShape.java | 55 protected ByteBuffer triangleIndexBase, vertexBase; field in GImpactCollisionShape 78 this.vertexBase = bulletMesh.vertexBase; in createCollisionMesh() 99 capsule.write(vertexBase.array(), "vertexBase", new byte[0]); in write() 112 vertexBase = ByteBuffer.wrap(capsule.readByteArray("vertexBase", new byte[0])); in read() 123 bulletMesh.vertexBase = vertexBase; in createShape() 125 …Array(numTriangles, triangleIndexBase, triangleIndexStride, numVertices, vertexBase, vertexStride); in createShape()
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/ |
D | GImpactCollisionShape.java | 57 protected ByteBuffer triangleIndexBase, vertexBase; field in GImpactCollisionShape 74 vertexBase = BufferUtils.createByteBuffer(mesh.getVertexCount() * 3 * 4); in createCollisionMesh() 89 vertexBase.putFloat(tempFloat); in createCollisionMesh() 118 capsule.write(vertexBase.array(), "vertexBase", new byte[0]); in write() 131 vertexBase = ByteBuffer.wrap(capsule.readByteArray("vertexBase", new byte[0])); in read() 150 …meshId = NativeMeshUtil.createTriangleIndexVertexArray(triangleIndexBase, vertexBase, numTriangles… in createShape()
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D | MeshCollisionShape.java | 57 protected ByteBuffer triangleIndexBase, vertexBase; field in MeshCollisionShape 73 vertexBase = BufferUtils.createByteBuffer(mesh.getVertexCount() * 3 * 4); in createCollisionMesh() 86 vertexBase.putFloat(tempFloat); in createCollisionMesh() 114 capsule.write(vertexBase.array(), "vertexBase", new byte[0]); in write() 126 …vertexBase = ByteBuffer.wrap(capsule.readByteArray("vertexBase", new byte[0])).order(ByteOrder.nat… in read() 143 …meshId = NativeMeshUtil.createTriangleIndexVertexArray(triangleIndexBase, vertexBase, numTriangles… in createShape()
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/ |
D | NativeMeshUtil.java | 49 ByteBuffer vertexBase = BufferUtils.createByteBuffer(mesh.getVertexCount() * 3 * 4); in getTriangleIndexVertexArray() local 62 vertexBase.putFloat(tempFloat); in getTriangleIndexVertexArray() 72 …return createTriangleIndexVertexArray(triangleIndexBase, vertexBase, numTriangles, numVertices, ve… in getTriangleIndexVertexArray() 75 …reateTriangleIndexVertexArray(ByteBuffer triangleIndexBase, ByteBuffer vertexBase, int numTraingle… in createTriangleIndexVertexArray() argument
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/ |
D | Converter.java | 229 jBulletIndexedMesh.vertexBase = ByteBuffer.allocate(mesh.getVertexCount() * 3 * 4); in convert() 241 jBulletIndexedMesh.vertexBase.putFloat(tempFloat); in convert() 270 vertices.put(i, mesh.vertexBase.getFloat(i * 4)); in convert()
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