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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DInputLayoutCache.cpp89 UINT vertexStrides[gl::MAX_VERTEX_ATTRIBS] = { 0 }; in applyVertexBuffers() local
119 vertexStrides[i] = attributes[i].stride; in applyVertexBuffers()
181 …if (vertexBufferSerials[i] != mCurrentBuffers[i] || vertexStrides[i] != mCurrentVertexStrides[i] || in applyVertexBuffers()
184 … mDeviceContext->IASetVertexBuffers(i, 1, &vertexBuffers[i], &vertexStrides[i], &vertexOffsets[i]); in applyVertexBuffers()
186 mCurrentVertexStrides[i] = vertexStrides[i]; in applyVertexBuffers()