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Searched refs:vertex_opacity_ (Results 1 – 8 of 8) sorted by relevance

/external/chromium_org/cc/layers/
Dui_resource_layer_impl.cc22 vertex_opacity_[0] = 1.0f; in UIResourceLayerImpl()
23 vertex_opacity_[1] = 1.0f; in UIResourceLayerImpl()
24 vertex_opacity_[2] = 1.0f; in UIResourceLayerImpl()
25 vertex_opacity_[3] = 1.0f; in UIResourceLayerImpl()
42 layer_impl->SetVertexOpacity(vertex_opacity_); in PushPropertiesTo()
75 if (vertex_opacity_[0] == vertex_opacity[0] && in SetVertexOpacity()
76 vertex_opacity_[1] == vertex_opacity[1] && in SetVertexOpacity()
77 vertex_opacity_[2] == vertex_opacity[2] && in SetVertexOpacity()
78 vertex_opacity_[3] == vertex_opacity[3]) in SetVertexOpacity()
80 vertex_opacity_[0] = vertex_opacity[0]; in SetVertexOpacity()
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Dui_resource_layer.cc62 vertex_opacity_[0] = 1.0f; in UIResourceLayer()
63 vertex_opacity_[1] = 1.0f; in UIResourceLayer()
64 vertex_opacity_[2] = 1.0f; in UIResourceLayer()
65 vertex_opacity_[3] = 1.0f; in UIResourceLayer()
91 if (vertex_opacity_[0] == bottom_left && in SetVertexOpacity()
92 vertex_opacity_[1] == top_left && in SetVertexOpacity()
93 vertex_opacity_[2] == top_right && in SetVertexOpacity()
94 vertex_opacity_[3] == bottom_right) in SetVertexOpacity()
96 vertex_opacity_[0] = bottom_left; in SetVertexOpacity()
97 vertex_opacity_[1] = top_left; in SetVertexOpacity()
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Dtexture_layer.cc41 vertex_opacity_[0] = 1.0f; in TextureLayer()
42 vertex_opacity_[1] = 1.0f; in TextureLayer()
43 vertex_opacity_[2] = 1.0f; in TextureLayer()
44 vertex_opacity_[3] = 1.0f; in TextureLayer()
88 if (vertex_opacity_[0] == bottom_left && in SetVertexOpacity()
89 vertex_opacity_[1] == top_left && in SetVertexOpacity()
90 vertex_opacity_[2] == top_right && in SetVertexOpacity()
91 vertex_opacity_[3] == bottom_right) in SetVertexOpacity()
93 vertex_opacity_[0] = bottom_left; in SetVertexOpacity()
94 vertex_opacity_[1] = top_left; in SetVertexOpacity()
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Dtexture_layer_impl.h57 vertex_opacity_[0] = vertex_opacity[0]; in set_vertex_opacity()
58 vertex_opacity_[1] = vertex_opacity[1]; in set_vertex_opacity()
59 vertex_opacity_[2] = vertex_opacity[2]; in set_vertex_opacity()
60 vertex_opacity_[3] = vertex_opacity[3]; in set_vertex_opacity()
79 float vertex_opacity_[4]; variable
Dtexture_layer_impl.cc34 vertex_opacity_[0] = 1.0f; in TextureLayerImpl()
35 vertex_opacity_[1] = 1.0f; in TextureLayerImpl()
36 vertex_opacity_[2] = 1.0f; in TextureLayerImpl()
37 vertex_opacity_[3] = 1.0f; in TextureLayerImpl()
67 texture_layer->set_vertex_opacity(vertex_opacity_); in PushPropertiesTo()
185 vertex_opacity_, in AppendQuads()
Dui_resource_layer.h59 float vertex_opacity_[4]; variable
Dui_resource_layer_impl.h63 float vertex_opacity_[4]; variable
Dtexture_layer.h161 float vertex_opacity_[4]; variable