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/external/jmonkeyengine/engine/src/core/com/jme3/bounding/
DBoundingBox.java684 Vector3f wCrossD = ray.getDirection().cross(diff, vars.vect2); in intersects() local
686 fAWxDdU[0] = FastMath.abs(wCrossD.dot(Vector3f.UNIT_X)); in intersects()
693 fAWxDdU[1] = FastMath.abs(wCrossD.dot(Vector3f.UNIT_Y)); in intersects()
700 fAWxDdU[2] = FastMath.abs(wCrossD.dot(Vector3f.UNIT_Z)); in intersects()