Searched refs:warp (Results 1 – 12 of 12) sorted by relevance
104 public void warp(Vector3f location) { in warp() method in PhysicsCharacter105 warp(characterId, location); in warp()108 private native void warp(long characterId, Vector3f location); in warp() method in PhysicsCharacter218 warp(location); in setPhysicsLocation()
102 public void warp(Vector3f location) { in warp() method in PhysicsCharacter103 character.warp(Converter.convert(location, tempVec)); in warp()198 warp(location); in setPhysicsLocation()
420 FIXP_DBL warp = FL2FXCONST_DBL(0.0f); in FDKsbrEnc_UpdateFreqScale() local443 warp = FL2FXCONST_DBL(0.5f); /* 1.0/(1.0*2.0) */ in FDKsbrEnc_UpdateFreqScale()445 warp = FL2FXCONST_DBL(1.0f/2.6f); /* 1.0/(1.3*2.0); */ in FDKsbrEnc_UpdateFreqScale()453 num_bands1=numberOfBands(b_p_o, k1, k2, warp); in FDKsbrEnc_UpdateFreqScale()
119 // Unsets any window warp that may have been previously applied.120 // Window warp prevents other effects such as CGSSetWindowTransform from127 // Applies various transformations using a warp effect. The window is
100 warp(getSpatialTranslation()); in setEnabled()
109 character->warp(vec); in Java_com_jme3_bullet_objects_PhysicsCharacter_warp()
239 /* this is the magic call that fixes cursor "freezing" after warp */254 /* Do the actual warp */
949 but not as a result of the warp (so it's in the right direction).
382 // you really want to warp ahead and step through the
22768 warp warp22769 warped warp
31464 warp w{rp
3055 …icles/Article_Display.cfm?Section=Archives&Subsection=Display&ARTICLE_ID=99503&KEYWORD=warp%20speed32500 http://www.cisco.com/warp/public/477/RMON/alarm_event.shtml62082 http://www.opm.go.kr/warp/webapp/content/view?meta_id=english&id=2862083 http://www.opm.go.kr/warp/webapp/content/view?meta_id=english&id=53