Searched refs:wasClamped (Results 1 – 2 of 2) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/platform/geometry/ |
D | TransformState.cpp | 106 …(const AffineTransform& transformFromContainer, TransformAccumulation accumulate, bool* wasClamped) in applyTransform() argument 108 applyTransform(transformFromContainer.toTransformationMatrix(), accumulate, wasClamped); in applyTransform() 111 …t TransformationMatrix& transformFromContainer, TransformAccumulation accumulate, bool* wasClamped) in applyTransform() argument 113 if (wasClamped) in applyTransform() 114 *wasClamped = false; in applyTransform() 136 flattenWithTransform(*finalTransform, wasClamped); in applyTransform() 141 void TransformState::flatten(bool* wasClamped) in flatten() argument 143 if (wasClamped) in flatten() 144 *wasClamped = false; in flatten() 153 flattenWithTransform(*m_accumulatedTransform, wasClamped); in flatten() [all …]
|
D | TransformState.h | 91 …Transform& transformFromContainer, TransformAccumulation = FlattenTransform, bool* wasClamped = 0); 92 …ionMatrix& transformFromContainer, TransformAccumulation = FlattenTransform, bool* wasClamped = 0); 93 void flatten(bool* wasClamped = 0); 100 FloatPoint mappedPoint(bool* wasClamped = 0) const; 101 FloatQuad mappedQuad(bool* wasClamped = 0) const; 106 void flattenWithTransform(const TransformationMatrix&, bool* wasClamped);
|