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Searched refs:wasClamped (Results 1 – 2 of 2) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/platform/geometry/
DTransformState.cpp106 …(const AffineTransform& transformFromContainer, TransformAccumulation accumulate, bool* wasClamped) in applyTransform() argument
108 applyTransform(transformFromContainer.toTransformationMatrix(), accumulate, wasClamped); in applyTransform()
111 …t TransformationMatrix& transformFromContainer, TransformAccumulation accumulate, bool* wasClamped) in applyTransform() argument
113 if (wasClamped) in applyTransform()
114 *wasClamped = false; in applyTransform()
136 flattenWithTransform(*finalTransform, wasClamped); in applyTransform()
141 void TransformState::flatten(bool* wasClamped) in flatten() argument
143 if (wasClamped) in flatten()
144 *wasClamped = false; in flatten()
153 flattenWithTransform(*m_accumulatedTransform, wasClamped); in flatten()
[all …]
DTransformState.h91 …Transform& transformFromContainer, TransformAccumulation = FlattenTransform, bool* wasClamped = 0);
92 …ionMatrix& transformFromContainer, TransformAccumulation = FlattenTransform, bool* wasClamped = 0);
93 void flatten(bool* wasClamped = 0);
100 FloatPoint mappedPoint(bool* wasClamped = 0) const;
101 FloatQuad mappedQuad(bool* wasClamped = 0) const;
106 void flattenWithTransform(const TransformationMatrix&, bool* wasClamped);