Searched refs:wheel_delta_y (Results 1 – 4 of 4) sorted by relevance
237 int wheel_delta_y = 0; in HandleMouse() local240 wheel_delta_y = static_cast<int>(event.wheel_delta_y()); in HandleMouse()243 if (wheel_delta_x != 0 || wheel_delta_y != 0) { in HandleMouse()248 if (wheel_delta_y != 0) { in HandleMouse()249 input.mi.mouseData = wheel_delta_y; in HandleMouse()
244 int delta_y = static_cast<int>(event.wheel_delta_y()); in InjectMouseEvent()
358 wheel_ticks_y_ += event.wheel_delta_y() * kWheelTicksPerPixel; in InjectMouseEvent()
58 optional float wheel_delta_y = 8; field