Searched refs:y_index (Results 1 – 7 of 7) sorted by relevance
/external/chromium_org/cc/base/ |
D | tiling_data.cc | 210 int TilingData::TilePositionY(int y_index) const { in TilePositionY() 211 DCHECK_GE(y_index, 0); in TilePositionY() 212 DCHECK_LT(y_index, num_tiles_y_); in TilePositionY() 214 int pos = (max_texture_size_.height() - 2 * border_texels_) * y_index; in TilePositionY() 215 if (y_index != 0) in TilePositionY() 238 int TilingData::TileSizeY(int y_index) const { in TileSizeY() 239 DCHECK_GE(y_index, 0); in TileSizeY() 240 DCHECK_LT(y_index, num_tiles_y_); in TileSizeY() 242 if (!y_index && num_tiles_y_ == 1) in TileSizeY() 244 if (!y_index && num_tiles_y_ > 1) in TileSizeY() [all …]
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D | tiling_data.h | 60 int TilePositionY(int y_index) const; 62 int TileSizeY(int y_index) const; 65 gfx::Vector2d TextureOffset(int x_index, int y_index) const;
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D | tiling_data_unittest.cc | 97 int y_index) { in PosY() argument 99 return tiling.TilePositionY(y_index); in PosY() 115 int y_index) { in SizeY() argument 117 return tiling.TileSizeY(y_index); in SizeY()
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/external/chromium_org/cc/resources/ |
D | layer_tiling_data.h | 39 gfx::Vector2d texture_offset(int x_index, int y_index) const { in texture_offset() argument 40 return tiling_data_.TextureOffset(x_index, y_index); in texture_offset()
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/external/skia/src/core/ |
D | SkBitmapShaderTemplate.h | 143 int y_index = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY); in shadeSpan() local 145 … srcPixels = (const NOFILTER_BITMAP_SHADER_TYPE*)((const char*)srcPixels + y_index * srcRB); in shadeSpan()
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/external/chromium_org/third_party/skia/src/core/ |
D | SkBitmapShaderTemplate.h | 143 int y_index = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY); in shadeSpan() local 145 … srcPixels = (const NOFILTER_BITMAP_SHADER_TYPE*)((const char*)srcPixels + y_index * srcRB); in shadeSpan()
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/external/chromium_org/tools/gyp/pylib/gyp/ |
D | xcodeproj_file.py | 2785 y_index = remote_products.index(y_remote) 2789 return cmp(x_index, y_index)
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