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Searched refs:z_far (Results 1 – 8 of 8) sorted by relevance

/external/chromium_org/ui/gl/
Dgl_implementation_ozone.cc24 GLclampd z_far) { in MarshalDepthRangeToDepthRangef() argument
25 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); in MarshalDepthRangeToDepthRangef()
Dgl_implementation_android.cc26 GLclampd z_far) { in MarshalDepthRangeToDepthRangef() argument
27 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); in MarshalDepthRangeToDepthRangef()
Dgl_implementation_x11.cc29 GLclampd z_far) { in MarshalDepthRangeToDepthRangef() argument
30 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); in MarshalDepthRangeToDepthRangef()
Dgl_implementation_win.cc44 GLclampd z_far) { in MarshalDepthRangeToDepthRangef() argument
45 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); in MarshalDepthRangeToDepthRangef()
/external/chromium_org/gpu/command_buffer/service/
Dcontext_state_impl_autogen.h50 z_far = 1.0f; in Initialize()
113 glDepthRange(z_near, z_far); in InitState()
265 params[1] = static_cast<GLint>(z_far); in GetStateAsGLint()
589 params[1] = static_cast<GLfloat>(z_far); in GetStateAsGLfloat()
Dcontext_state_autogen.h50 GLclampf z_far; variable
Dgles2_cmd_decoder.cc4879 state_.z_far = std::min(1.0f, std::max(0.0f, zfar)); in DoDepthRangef()
/external/chromium_org/cc/test/
Dfake_web_graphics_context_3d.h184 blink::WGC3Dclampf z_far) {} in depthRange() argument