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Searched refs:z_near (Results 1 – 8 of 8) sorted by relevance

/external/chromium_org/ui/gl/
Dgl_implementation_ozone.cc23 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, in MarshalDepthRangeToDepthRangef() argument
25 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); in MarshalDepthRangeToDepthRangef()
Dgl_implementation_android.cc25 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, in MarshalDepthRangeToDepthRangef() argument
27 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); in MarshalDepthRangeToDepthRangef()
Dgl_implementation_x11.cc28 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, in MarshalDepthRangeToDepthRangef() argument
30 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); in MarshalDepthRangeToDepthRangef()
Dgl_implementation_win.cc43 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, in MarshalDepthRangeToDepthRangef() argument
45 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); in MarshalDepthRangeToDepthRangef()
/external/chromium_org/gpu/command_buffer/service/
Dcontext_state_impl_autogen.h49 z_near = 0.0f; in Initialize()
113 glDepthRange(z_near, z_far); in InitState()
264 params[0] = static_cast<GLint>(z_near); in GetStateAsGLint()
588 params[0] = static_cast<GLfloat>(z_near); in GetStateAsGLfloat()
Dcontext_state_autogen.h49 GLclampf z_near; variable
Dgles2_cmd_decoder.cc4878 state_.z_near = std::min(1.0f, std::max(0.0f, znear)); in DoDepthRangef()
/external/chromium_org/cc/test/
Dfake_web_graphics_context_3d.h183 blink::WGC3Dclampf z_near, in depthRange() argument