/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
D | PhysicsHoverControl.java | 63 protected int zw = 5; field in PhysicsHoverControl 65 protected Vector3f HOVER_HEIGHT_LF_START = new Vector3f(xw, 1, zw); 66 protected Vector3f HOVER_HEIGHT_RF_START = new Vector3f(-xw, 1, zw); 67 protected Vector3f HOVER_HEIGHT_LR_START = new Vector3f(xw, 1, -zw); 68 protected Vector3f HOVER_HEIGHT_RR_START = new Vector3f(-xw, 1, -zw); 69 protected Vector3f HOVER_HEIGHT_LF = new Vector3f(xw, -yw, zw); 70 protected Vector3f HOVER_HEIGHT_RF = new Vector3f(-xw, -yw, zw); 71 protected Vector3f HOVER_HEIGHT_LR = new Vector3f(xw, -yw, -zw); 72 protected Vector3f HOVER_HEIGHT_RR = new Vector3f(-xw, -yw, -zw);
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Shadow/ |
D | PostShadowPSSM15.frag | 72 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2(-1.5, 1.5)+o), projCoord.zw)); 73 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2( 0.5, 1.5)+o), projCoord.zw)); 74 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2(-1.5, -0.5)+o), projCoord.zw)); 75 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2( 0.5, -0.5)+o), projCoord.zw)); 114 vec4 coord = vec4(projCoord.xy + vec2(x,y) * pixSize, projCoord.zw);
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Post/ |
D | FXAA.frag | 36 vec3 rgbNW = FxaaTex(tex, posPos.zw).xyz; 37 vec3 rgbNE = FxaaTexOff(tex, posPos.zw, OffsetVec(1,0), rcpFrame.xy).xyz; 38 vec3 rgbSW = FxaaTexOff(tex, posPos.zw, OffsetVec(0,1), rcpFrame.xy).xyz; 39 vec3 rgbSE = FxaaTexOff(tex, posPos.zw, OffsetVec(1,1), rcpFrame.xy).xyz;
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D | FXAA.vert | 17 posPos.zw = inTexCoord.xy - (rcpFrame * vec2(0.5 + m_SubPixelShift));
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/external/jmonkeyengine/engine/src/core-data/Common/ShaderLib/ |
D | Shadow.glsllib | 64 vec4 coord = vec4(dn.xy, projCoord.zw); 68 coord = vec4(up.x, dn.y, projCoord.zw); 72 coord = vec4(dn.x, up.y, projCoord.zw); 76 coord = vec4(up.xy, projCoord.zw);
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/external/chromium_org/third_party/mesa/src/src/gallium/docs/source/ |
D | tgsi.rst | 1202 dst.zw = src0.zw + src1.zw 1211 dst.zw = src0.zw / src1.zw 1219 dst.zw = src0.zw == src1.zw ? 1.0F : 0.0F 1227 dst.zw = src0.zw < src1.zw ? 1.0F : 0.0F 1235 dst.zw = src.zw - \lfloor src.zw\rfloor 1250 dst0.zw = exp(src.zw) 1252 dst1.zw = frac(src.zw) 1262 dst.zw = src0.zw \times 2^{src1.zw} 1270 dst.zw = min(src0.zw, src1.zw) 1278 dst.zw = max(src0.zw, src1.zw) [all …]
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/external/mesa3d/src/gallium/docs/source/ |
D | tgsi.rst | 1202 dst.zw = src0.zw + src1.zw 1211 dst.zw = src0.zw / src1.zw 1219 dst.zw = src0.zw == src1.zw ? 1.0F : 0.0F 1227 dst.zw = src0.zw < src1.zw ? 1.0F : 0.0F 1235 dst.zw = src.zw - \lfloor src.zw\rfloor 1250 dst0.zw = exp(src.zw) 1252 dst1.zw = frac(src.zw) 1262 dst.zw = src0.zw \times 2^{src1.zw} 1270 dst.zw = min(src0.zw, src1.zw) 1278 dst.zw = max(src0.zw, src1.zw) [all …]
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/external/llvm/test/CodeGen/R600/ |
D | packetizer.ll | 30 %zw = or i32 %z.2, %w.2 31 %xyzw = or i32 %xy, %zw
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/external/mesa3d/src/gallium/tests/graw/vertex-shader/ |
D | vert-srcmod-neg.sh | 9 MOV OUT[0].zw, IN[0]
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D | vert-srcmod-absneg.sh | 13 MOV OUT[0].zw, IN[0]
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D | vert-dp3.sh | 12 MOV TEMP[0].zw, IMM[0]
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D | vert-dp4.sh | 12 MOV TEMP[0].zw, IMM[0]
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/external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/vertex-shader/ |
D | vert-srcmod-neg.sh | 9 MOV OUT[0].zw, IN[0]
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D | vert-srcmod-absneg.sh | 13 MOV OUT[0].zw, IN[0]
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D | vert-dp3.sh | 12 MOV TEMP[0].zw, IMM[0]
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D | vert-dp4.sh | 12 MOV TEMP[0].zw, IMM[0]
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/external/ceres-solver/include/ceres/ |
D | rotation.h | 185 void QuaternionProduct(const T z[4], const T w[4], T zw[4]); 561 void QuaternionProduct(const T z[4], const T w[4], T zw[4]) { in QuaternionProduct() 562 zw[0] = z[0] * w[0] - z[1] * w[1] - z[2] * w[2] - z[3] * w[3]; in QuaternionProduct() 563 zw[1] = z[0] * w[1] + z[1] * w[0] + z[2] * w[3] - z[3] * w[2]; in QuaternionProduct() 564 zw[2] = z[0] * w[2] - z[1] * w[3] + z[2] * w[0] + z[3] * w[1]; in QuaternionProduct() 565 zw[3] = z[0] * w[3] + z[1] * w[2] - z[2] * w[1] + z[3] * w[0]; in QuaternionProduct()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/shaders/compiled/ |
D | passthrough11vs.h | 29 mov o0.zw, l(0,0,0,1.000000)
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
D | Quaternion.java | 415 float zw = w * zs; in toRotationMatrix() local 419 result.m01 = (xy - zw); in toRotationMatrix() 421 result.m10 = (xy + zw); in toRotationMatrix() 460 float zw = w * zs; in toRotationMatrix() local 464 result.m01 = (xy - zw); in toRotationMatrix() 466 result.m10 = (xy + zw); in toRotationMatrix() 519 float zw = z * w * norm; in getRotationColumn() local 524 store.y = 2 * (xy + zw); in getRotationColumn() 528 store.x = 2 * (xy - zw); in getRotationColumn()
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/ |
D | Particle.frag | 14 vec2 uv = mix(texCoord.xy, texCoord.zw, gl_PointCoord.xy);
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D | SoftParticle.vert | 33 projPos = gl_Position.zw;
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/external/clang/test/CodeGenOpenCL/ |
D | ext-vector-shuffle.cl | 17 float4 test3(float4 V1, float4 V2) { return (float4)(V1.zw, V2.xy); }
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/external/chromium_org/cc/output/ |
D | shader.cc | 296 v_texCoord = a_texCoord * texTrans.zw + texTrans.xy; in GetShaderString() 411 vec3 screen_pos = vec3(viewport.xy + viewport.zw * ndc_pos, 1.0); in GetShaderString() 472 vec3 screen_pos = vec3(viewport.xy + viewport.zw * ndc_pos, 1.0); in GetShaderString() 481 v_texCoord = (pos.xy + vec2(0.5)) * texTrans.zw + texTrans.xy; in GetShaderString() 523 v_texCoord = pos.xy * vertexTexTransform.zw + vertexTexTransform.xy; in GetShaderString() 576 vec3 screen_pos = vec3(viewport.xy + viewport.zw * ndc_pos, 1.0); in GetShaderString() 585 v_texCoord = pos.xy * vertexTexTransform.zw + vertexTexTransform.xy; in GetShaderString() 958 clamp(v_texCoord, 0.0, 1.0) * fragmentTexTransform.zw + in GetShaderString() 981 clamp(v_texCoord, 0.0, 1.0) * fragmentTexTransform.zw + in GetShaderString() 1530 clamp(v_texCoord, 0.0, 1.0) * texTransform.zw + texTransform.xy; in GetShaderString()
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_compositor.c | 586 layer->zw.x = 0.0f; in calc_src_and_dst() 587 layer->zw.y = size.y; in calc_src_and_dst() 599 vb[ 2] = layer->zw; in gen_rect_verts() 609 vb[ 7] = layer->zw; in gen_rect_verts() 619 vb[12] = layer->zw; in gen_rect_verts() 629 vb[17] = layer->zw; in gen_rect_verts() 895 float half_a_line = 0.5f / s->layers[layer].zw.y; in vl_compositor_set_buffer_layer() 902 s->layers[layer].zw.x = 0.25f; in vl_compositor_set_buffer_layer() 909 s->layers[layer].zw.x = 0.75f; in vl_compositor_set_buffer_layer()
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/ |
D | vl_compositor.c | 586 layer->zw.x = 0.0f; in calc_src_and_dst() 587 layer->zw.y = size.y; in calc_src_and_dst() 599 vb[ 2] = layer->zw; in gen_rect_verts() 609 vb[ 7] = layer->zw; in gen_rect_verts() 619 vb[12] = layer->zw; in gen_rect_verts() 629 vb[17] = layer->zw; in gen_rect_verts() 895 float half_a_line = 0.5f / s->layers[layer].zw.y; in vl_compositor_set_buffer_layer() 902 s->layers[layer].zw.x = 0.25f; in vl_compositor_set_buffer_layer() 909 s->layers[layer].zw.x = 0.75f; in vl_compositor_set_buffer_layer()
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