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Searched refs:AINPUT_SOURCE_GAMEPAD (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/include/android/
Dinput.h444 AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON, enumerator
/frameworks/native/libs/input/tests/
DInputEvent_test.cpp181 event.initialize(2, AINPUT_SOURCE_GAMEPAD, AKEY_EVENT_ACTION_DOWN, in TEST_F()
187 ASSERT_EQ(AINPUT_SOURCE_GAMEPAD, event.getSource()); in TEST_F()
/frameworks/base/services/input/
DInputReader.cpp432 keyboardSource |= AINPUT_SOURCE_GAMEPAD; in createDeviceLocked()