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Searched refs:AMOTION_EVENT_ACTION_MOVE (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/services/input/tests/
DInputReader_test.cpp1958 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); in testMotionRotation()
2097 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); in TEST_F()
2105 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); in TEST_F()
2157 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); in TEST_F()
2296 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
2891 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
3056 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
3250 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
3257 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
3264 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
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/frameworks/native/libs/input/tests/
DInputEvent_test.cpp251 event->initialize(2, AINPUT_SOURCE_TOUCHSCREEN, AMOTION_EVENT_ACTION_MOVE, in initializeEventWithHistory()
304 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, event->getAction()); in assertEqualsEventWithHistory()
560 event.initialize(0, 0, AMOTION_EVENT_ACTION_MOVE, 0, 0, 0, 0, in TEST_F()
DInputPublisherAndConsumer_test.cpp135 const int32_t action = AMOTION_EVENT_ACTION_MOVE; in PublishAndConsumeMotionEvent()
/frameworks/native/include/android/
Dinput.h263 AMOTION_EVENT_ACTION_MOVE = 2, enumerator
/frameworks/native/libs/input/
DInputTransport.cpp474 if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE in consume()
600 case AMOTION_EVENT_ACTION_MOVE: { in updateTouchState()
679 || event->getAction() != AMOTION_EVENT_ACTION_MOVE) { in resampleTouchState()
DInput.cpp582 case AMOTION_EVENT_ACTION_MOVE: in isTouchEvent()
DVelocityTracker.cpp282 case AMOTION_EVENT_ACTION_MOVE: in addMovement()
/frameworks/base/core/jni/
Dandroid_view_InputEventReceiver.cpp297 if ((motionEvent->getAction() & AMOTION_EVENT_ACTION_MOVE) && outConsumedBatch) { in consumeEvents()
/frameworks/base/services/input/
DInputDispatcher.cpp126 case AMOTION_EVENT_ACTION_MOVE: in isValidMotionAction()
1323 if (maskedAction == AMOTION_EVENT_ACTION_MOVE in findTouchedWindowTargetsLocked()
2301 action = AMOTION_EVENT_ACTION_MOVE; in splitMotionEvent()
4068 case AMOTION_EVENT_ACTION_MOVE: { in trackMotion()
4075 if (actionMasked == AMOTION_EVENT_ACTION_MOVE in trackMotion()
DInputReader.cpp2506 motionEventAction = AMOTION_EVENT_ACTION_MOVE; in sync()
3964 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, in dispatchTouches()
4014 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, 0, in dispatchTouches()
4496 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, in dispatchPointerGestures()
5513 AMOTION_EVENT_ACTION_MOVE, 0, metaState, mCurrentButtonState, 0, in dispatchPointerSimple()
6463 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, in sync()