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Searched refs:DisplayState (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/services/surfaceflinger/
DDisplayDevice.cpp128 setProjection(DisplayState::eOrientationDefault, mViewport, mFrame); in DisplayDevice()
350 case DisplayState::eOrientationDefault: in getOrientationTransform()
353 case DisplayState::eOrientation90: in getOrientationTransform()
356 case DisplayState::eOrientation180: in getOrientationTransform()
359 case DisplayState::eOrientation270: in getOrientationTransform()
371 case DisplayState::eOrientationDefault: in orientationToTransfrom()
374 case DisplayState::eOrientation90: in orientationToTransfrom()
377 case DisplayState::eOrientation180: in orientationToTransfrom()
380 case DisplayState::eOrientation270: in orientationToTransfrom()
DSurfaceFlinger.h197 const Vector<DisplayState>& displays, uint32_t flags);
263 uint32_t setDisplayStateLocked(const DisplayState& s);
DSurfaceFlinger.cpp1873 const Vector<DisplayState>& displays, in setTransactionState()
1898 const DisplayState& s(displays[i]); in setTransactionState()
1949 uint32_t SurfaceFlinger::setDisplayStateLocked(const DisplayState& s) in setDisplayStateLocked()
1959 if (what & DisplayState::eSurfaceChanged) { in setDisplayStateLocked()
1965 if (what & DisplayState::eLayerStackChanged) { in setDisplayStateLocked()
1971 if (what & DisplayState::eDisplayProjectionChanged) { in setDisplayStateLocked()
2169 Vector<DisplayState> displays; in onInitializeDisplays()
2170 DisplayState d; in onInitializeDisplays()
2171 d.what = DisplayState::eDisplayProjectionChanged | in onInitializeDisplays()
2172 DisplayState::eLayerStackChanged; in onInitializeDisplays()
[all …]
/frameworks/native/libs/gui/
DSurfaceComposerClient.cpp107 int compare_type(const DisplayState& lhs, const DisplayState& rhs) { in compare_type()
117 SortedVector<DisplayState > mDisplayStates;
134 DisplayState& getDisplayStateLocked(const sp<IBinder>& token);
211 Vector<DisplayState> displayTransaction; in closeGlobalTransactionImpl()
383 DisplayState& Composer::getDisplayStateLocked(const sp<IBinder>& token) { in getDisplayStateLocked()
384 DisplayState s; in getDisplayStateLocked()
398 DisplayState& s(getDisplayStateLocked(token)); in setDisplaySurface()
400 s.what |= DisplayState::eSurfaceChanged; in setDisplaySurface()
406 DisplayState& s(getDisplayStateLocked(token)); in setDisplayLayerStack()
408 s.what |= DisplayState::eLayerStackChanged; in setDisplayLayerStack()
[all …]
DISurfaceComposer.cpp73 const Vector<DisplayState>& displays, in setTransactionState()
87 Vector<DisplayState>::const_iterator b(displays.begin()); in setTransactionState()
88 Vector<DisplayState>::const_iterator e(displays.end()); in setTransactionState()
263 DisplayState d; in onTransact()
264 Vector<DisplayState> displays; in onTransact()
DLayerState.cpp76 status_t DisplayState::write(Parcel& output) const { in write()
87 status_t DisplayState::read(const Parcel& input) { in read()
/frameworks/native/include/gui/
DISurfaceComposer.h37 class DisplayState; variable
91 const Vector<DisplayState>& displays, uint32_t flags) = 0;
/frameworks/native/include/private/gui/
DLayerState.h97 struct DisplayState { struct