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Searched refs:EGL_SYNC_NATIVE_FENCE_ANDROID (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/opengl/specs/
DEGL_ANDROID_native_fence_sync.txt68 EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
89 "If <type> is EGL_SYNC_NATIVE_FENCE_ANDROID, an EGL native fence sync
100 EGL_SYNC_TYPE_KHR EGL_SYNC_NATIVE_FENCE_ANDROID
125 EGL_SYNC_NATIVE_FENCE_ANDROID attribute of the EGL native fence object is
159 * If <type> is EGL_SYNC_NATIVE_FENCE_ANDROID and <attrib_list> contains
166 * If <type> is EGL_SYNC_FENCE_KHR or EGL_SYNC_NATIVE_FENCE_ANDROID and
170 * If <type> is EGL_SYNC_FENCE_KHR or EGL_SYNC_NATIVE_FENCE_ANDROID and
175 * If <type> is EGL_SYNC_FENCE_KHR or EGL_SYNC_NATIVE_FENCE_ANDROID and
188 EGL_SYNC_NATIVE_FENCE_ANDROID only
DREADME13 0x3144 EGL_SYNC_NATIVE_FENCE_ANDROID (EGL_ANDROID_native_fence_sync)
/frameworks/native/libs/gui/
DGLConsumer.cpp658 EGL_SYNC_NATIVE_FENCE_ANDROID, NULL); in syncForReleaseLocked()
996 EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); in doGLFenceWaitLocked()
/frameworks/native/opengl/include/EGL/
Deglext.h523 #define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 macro