Searched refs:EffectHandle (Results 1 – 6 of 6) sorted by relevance
95 status_t addHandle(EffectHandle *handle);96 size_t disconnect(EffectHandle *handle, bool unpinIfLast);97 size_t removeHandle(EffectHandle *handle);111 EffectHandle* controlHandle_l();149 Vector<EffectHandle *> mHandles; // list of client handles164 class EffectHandle: public android::BnEffect {167 EffectHandle(const sp<EffectModule>& effect,171 virtual ~EffectHandle();215 EffectHandle(const EffectHandle&);216 EffectHandle& operator =(const EffectHandle&);
104 status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle) in addHandle()111 EffectHandle *controlHandle = NULL; in addHandle()114 EffectHandle *h = mHandles[i]; in addHandle()142 size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle) in removeHandle()160 EffectHandle *h = controlHandle_l(); in removeHandle()177 AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l() in controlHandle_l()181 EffectHandle *h = mHandles[i]; in controlHandle_l()190 size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast) in disconnect()538 EffectHandle *h = mHandles[i]; in command()591 EffectHandle *h = mHandles[i]; in setEnabled_l()[all …]
152 sp<EffectHandle> createEffect_l(161 EffectHandle *handle,
376 class EffectHandle; variable
735 sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l( in createEffect_l()746 sp<EffectHandle> handle; in createEffect_l()831 handle = new EffectHandle(effect, client, effectClient, priority); in createEffect_l()980 EffectHandle *handle, in disconnectEffect()
2090 sp<EffectHandle> handle; in createEffect()