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Searched refs:EngineOption (Results 1 – 24 of 24) sorted by relevance

/frameworks/wilhelm/tests/examples/
DslesTestEffectCapabilities.cpp76 SLEngineOption EngineOption[] = { in TestGenericFxCapabilities() local
93 result = slCreateEngine( &sl, 1, EngineOption, 1, iidArray, required); in TestGenericFxCapabilities()
DslesTestPlayFdPath.cpp208 SLEngineOption EngineOption[] = { in main() local
212 result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DslesTestSawtoothBufferQueue.cpp280 SLEngineOption EngineOption[] = { in main() local
284 res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DslesTestVirtualizerPath.cpp278 SLEngineOption EngineOption[] = { in main() local
282 result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DxaVideoDecoderCapabilities.cpp229 XAEngineOption EngineOption[] = { in TestVideoDecoderCapabilities() local
236 res = xaCreateEngine( &xa, 1, EngineOption, NUM_ENGINE_INTERFACES, itfIidArray, itfRequired); in TestVideoDecoderCapabilities()
DslesTestBassBoostPath.cpp276 SLEngineOption EngineOption[] = { in main() local
280 result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DslesTestEqFdPath.cpp311 SLEngineOption EngineOption[] = { in main() local
315 result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DslesTestEqOutputPath.cpp312 SLEngineOption EngineOption[] = { in main() local
316 result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DslesTestRecBuffQueue.cpp365 SLEngineOption EngineOption[] = { in main() local
369 result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DslesTestSendToPresetReverb.cpp368 SLEngineOption EngineOption[] = { in main() local
372 result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DslesTestDecodeToBuffQueue.cpp550 SLEngineOption EngineOption[] = { in main() local
554 result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DslesTestDecodeAac.cpp877 SLEngineOption EngineOption[] = { in main() local
881 res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
/frameworks/wilhelm/tests/mimeUri/
DslesTest_playStates.cpp222 SLEngineOption EngineOption[] = { in main() local
226 result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DslesTestPlayStreamType.cpp254 SLEngineOption EngineOption[] = { in main() local
258 result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DslesTestPlayUri2.cpp267 SLEngineOption EngineOption[] = { in main() local
271 result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DslesTestLoopUri.cpp305 SLEngineOption EngineOption[] = { in main() local
309 res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DslesTestPlayUri.cpp339 SLEngineOption EngineOption[] = { in main() local
343 res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DslesTestGetPositionUri.cpp330 SLEngineOption EngineOption[] = { in main() local
334 res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
DslesTestManyPlayers.cpp137 SLEngineOption EngineOption[] = { in TestSetup() local
141 res = slCreateEngine( &slEngine, 1, EngineOption, 0, NULL, NULL); in TestSetup()
DslesTestSlowDownUri.cpp414 SLEngineOption EngineOption[] = { in main() local
418 res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
/frameworks/wilhelm/tests/
DmimeUri_test.cpp275 SLEngineOption EngineOption[] = { { (SLuint32) SL_ENGINEOPTION_THREADSAFE, in MimeUri() local
278 res = slCreateEngine(&sl, 1, EngineOption, 0, NULL, NULL); in MimeUri()
/frameworks/wilhelm/tests/sandbox/streamSource/
DslesTestPlayStream.cpp397 SLEngineOption EngineOption[] = { in main() local
401 res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
/frameworks/wilhelm/tests/listening/
DslesTest_playMuteSolo.cpp393 SLEngineOption EngineOption[] = { in main() local
397 result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); in main()
/frameworks/ex/variablespeed/jni/
Dvariablespeed.cc542 SLEngineOption EngineOption[] = { { in CreateAndRealizeEngine() local
544 SLresult result = slCreateEngine(&engine, 1, EngineOption, 0, NULL, NULL); in CreateAndRealizeEngine()