Searched refs:EventThread (Results 1 – 8 of 8) sorted by relevance
39 EventThread::EventThread(const sp<VSyncSource>& src) in EventThread() function in android::EventThread53 void EventThread::onFirstRef() { in onFirstRef()57 sp<EventThread::Connection> EventThread::createEventConnection() const { in createEventConnection()58 return new Connection(const_cast<EventThread*>(this)); in createEventConnection()61 status_t EventThread::registerDisplayEventConnection( in registerDisplayEventConnection()62 const sp<EventThread::Connection>& connection) { in registerDisplayEventConnection()69 void EventThread::removeDisplayEventConnection( in removeDisplayEventConnection()70 const wp<EventThread::Connection>& connection) { in removeDisplayEventConnection()75 void EventThread::setVsyncRate(uint32_t count, in setVsyncRate()76 const sp<EventThread::Connection>& connection) { in setVsyncRate()[all …]
56 class EventThread : public Thread, private VSyncSource::Callback {59 Connection(const sp<EventThread>& eventThread);73 sp<EventThread> const mEventThread;79 EventThread(const sp<VSyncSource>& src);96 Vector< sp<EventThread::Connection> > waitForEvent(
35 class EventThread; variable83 sp<EventThread> mEventThread;102 void setEventThread(const sp<EventThread>& events);
9 EventThread.cpp \
64 class EventThread; variable430 sp<EventThread> mEventThread;431 sp<EventThread> mSFEventThread;
103 void MessageQueue::setEventThread(const sp<EventThread>& eventThread) in setEventThread()
606 mEventThread = new EventThread(vsyncSrc); in init()609 mSFEventThread = new EventThread(sfVsyncSrc); in init()
141 class EventThread : public Thread { class in TouchEvents167 EventThread() : Thread(false), in EventThread() function in TouchEvents::EventThread173 sp<EventThread> thread;177 thread = new EventThread(); in TouchEvents()