Searched refs:Functor (Results 1 – 9 of 9) sorted by relevance
/frameworks/base/libs/hwui/ |
D | FontRenderer.h | 47 class Functor; variable 57 class TextSetupFunctor: public Functor { 67 int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(), in TextSetupFunctor() 108 Functor* functor, bool forceFinish = true); 113 Functor* functor); 159 void initRender(const Rect* clip, Rect* bounds, Functor* functor); 200 Functor* mFunctor;
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D | OpenGLRenderer.h | 211 ANDROID_API void detachFunctor(Functor* functor); 212 ANDROID_API void attachFunctor(Functor* functor); 213 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty); 1091 SortedVector<Functor*> mFunctors;
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D | FontRenderer.cpp | 662 void FontRenderer::initRender(const Rect* clip, Rect* bounds, Functor* functor) { in initRender() 689 const float* positions, Rect* bounds, Functor* functor, bool forceFinish) { in renderPosText() 707 float hOffset, float vOffset, Rect* bounds, Functor* functor) { in renderTextOnPath()
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D | DisplayListRenderer.h | 72 virtual status_t callDrawGLFunction(Functor *functor, Rect& dirty);
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D | DisplayListRenderer.cpp | 154 status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) { in callDrawGLFunction()
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D | OpenGLRenderer.cpp | 403 void OpenGLRenderer::detachFunctor(Functor* functor) { in detachFunctor() 407 void OpenGLRenderer::attachFunctor(Functor* functor) { in attachFunctor() 417 SortedVector<Functor*> functors(mFunctors); in invokeFunctors() 431 Functor* f = functors.itemAt(i); in invokeFunctors() 449 status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) { in callDrawGLFunction()
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D | DisplayListOp.h | 1504 DrawFunctorOp(Functor* functor) in DrawFunctorOp() 1521 Functor* mFunctor;
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/frameworks/webview/chromium/plat_support/ |
D | draw_gl_functor.cpp | 41 class DrawGLFunctor : public Functor {
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/frameworks/base/core/jni/ |
D | android_view_GLES20Canvas.cpp | 203 OpenGLRenderer* renderer, Functor* functor) { in android_view_GLES20Canvas_callDrawGLFunction() 209 jobject clazz, OpenGLRenderer* renderer, Functor* functor) { in android_view_GLES20Canvas_detachFunctor() 214 jobject clazz, OpenGLRenderer* renderer, Functor* functor) { in android_view_GLES20Canvas_attachFunctor()
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