Searched refs:GLES11RenderEngine (Results 1 – 5 of 5) sorted by relevance
31 GLES11RenderEngine::GLES11RenderEngine() { in GLES11RenderEngine() function in android::GLES11RenderEngine60 GLES11RenderEngine::~GLES11RenderEngine() { in ~GLES11RenderEngine()64 size_t GLES11RenderEngine::getMaxTextureSize() const { in getMaxTextureSize()68 size_t GLES11RenderEngine::getMaxViewportDims() const { in getMaxViewportDims()74 void GLES11RenderEngine::setViewportAndProjection( in setViewportAndProjection()85 void GLES11RenderEngine::setupLayerBlending( in setupLayerBlending()139 void GLES11RenderEngine::setupDimLayerBlending(int alpha) { in setupDimLayerBlending()151 void GLES11RenderEngine::setupLayerTexturing(const Texture& texture) { in setupLayerTexturing()169 void GLES11RenderEngine::setupLayerBlackedOut() { in setupLayerBlackedOut()178 void GLES11RenderEngine::disableTexturing() { in disableTexturing()[all …]
36 class GLES11RenderEngine : public RenderEngine {46 GLES11RenderEngine();49 virtual ~GLES11RenderEngine();
30 class GLES10RenderEngine : public GLES11RenderEngine {
92 engine = new GLES11RenderEngine(); in create()
33 RenderEngine/GLES11RenderEngine.cpp \