Searched refs:GL_FRAMEBUFFER_COMPLETE (Results 1 – 7 of 7) sorted by relevance
53 case GL_FRAMEBUFFER_COMPLETE: in checkError()
322 public static final int GL_FRAMEBUFFER_COMPLETE = 0x8CD5; field in GLES20
457 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 macro
322 public static final int GL_FRAMEBUFFER_COMPLETE = 0x8CD5;
883 if (status != GLES20.GL_FRAMEBUFFER_COMPLETE) { in checkFramebufferStatus()
481 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 macro
16519 field public static final int GL_FRAMEBUFFER_COMPLETE = 36053; // 0x8cd5