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Searched refs:GL_OUT_OF_MEMORY (Results 1 – 18 of 18) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLU.java49 case GL10.GL_OUT_OF_MEMORY: in gluErrorString()
DGLES10.java152 public static final int GL_OUT_OF_MEMORY = 0x0505; field in GLES10
DGLES20.java91 public static final int GL_OUT_OF_MEMORY = 0x0505; field in GLES20
DGLLogWrapper.java267 case GL_OUT_OF_MEMORY: in getErrorString()
/frameworks/native/opengl/libagl/
Dtexture.cpp295 return GL_OUT_OF_MEMORY; in copyPixels()
389 return GL_OUT_OF_MEMORY; in createTextureSurface()
400 return GL_OUT_OF_MEMORY; in createTextureSurface()
624 ogles_error(c, GL_OUT_OF_MEMORY); in generateMipmap()
883 ogles_error(c, GL_OUT_OF_MEMORY); in glBindTexture()
1539 ogles_error(c, GL_OUT_OF_MEMORY); in glReadPixels()
Darray.cpp121 ogles_error(c, GL_OUT_OF_MEMORY); in ogles_init_array()
1462 ogles_error(c, GL_OUT_OF_MEMORY); in glBindBuffer()
1496 ogles_error(c, GL_OUT_OF_MEMORY); in glBufferData()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java150 int GL_OUT_OF_MEMORY = 0x0505; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if149 int GL_OUT_OF_MEMORY = 0x0505;
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h198 #define GL_OUT_OF_MEMORY 0x0505 macro
/frameworks/rs/driver/
DrsdGL.cpp506 case GL_OUT_OF_MEMORY: in rsdGLCheckError()
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if152 public static final int GL_OUT_OF_MEMORY = 0x0505;
DGLES20Header.java-if91 public static final int GL_OUT_OF_MEMORY = 0x0505;
/frameworks/native/opengl/include/GLES/
Dgl.h171 #define GL_OUT_OF_MEMORY 0x0505 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h161 #define GL_OUT_OF_MEMORY 0x0505 macro
/frameworks/native/opengl/libs/
Denums.in36 GL_ENUM(0x0505,GL_OUT_OF_MEMORY)
/frameworks/native/opengl/include/GLES3/
Dgl3.h185 #define GL_OUT_OF_MEMORY 0x0505 macro
/frameworks/base/libs/hwui/
DOpenGLRenderer.cpp333 case GL_OUT_OF_MEMORY: in finish()
/frameworks/base/api/
Dcurrent.txt15695 field public static final int GL_OUT_OF_MEMORY = 1285; // 0x505
16596 field public static final int GL_OUT_OF_MEMORY = 1285; // 0x505
45256 field public static final int GL_OUT_OF_MEMORY = 1285; // 0x505