Searched refs:GL_RGBA16F (Results 1 – 5 of 5) sorted by relevance
294 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F, width, texture->height, 0, in generateTexture()
110 public static final int GL_RGBA16F = 0x881A; field in GLES30
110 public static final int GL_RGBA16F = 0x881A;
580 #define GL_RGBA16F 0x881A macro
17097 field public static final int GL_RGBA16F = 34842; // 0x881a