Searched refs:GL_SHADER_SOURCE_LENGTH (Results 1 – 9 of 9) sorted by relevance
98 glGetShaderiv((GLuint)shader, GL_SHADER_SOURCE_LENGTH, &shaderLen); in android_glGetShaderSource()
283 public static final int GL_SHADER_SOURCE_LENGTH = 0x8B88;
118 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &l); in dumpShader()
283 public static final int GL_SHADER_SOURCE_LENGTH = 0x8B88; field in GLES20
411 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
637 GL_ENUM(0x8B88,GL_SHADER_SOURCE_LENGTH)
435 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
3223 glGetShaderiv((GLuint)shader, GL_SHADER_SOURCE_LENGTH, &shaderLen); in android_glGetShaderSource()
16634 field public static final int GL_SHADER_SOURCE_LENGTH = 35720; // 0x8b88