/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/ |
D | Cube.java | 94 gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer); in draw()
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 147 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
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/frameworks/native/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 147 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 74 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); in onDrawFrame()
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/frameworks/native/opengl/tests/gl_jni/jni/ |
D | gl_code.cpp | 177 glDrawElements(GL_TRIANGLES, nelem, GL_UNSIGNED_SHORT, quadIndices); in Java_com_android_gljni_GLJNILib_step()
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/frameworks/native/opengl/tests/testViewport/src/com/android/test/ |
D | TestView.java | 218 gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0); in draw()
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/frameworks/native/opengl/tests/tritex/ |
D | tritex.cpp | 271 glDrawElements(GL_TRIANGLES, nelem*quads, GL_UNSIGNED_SHORT, indices); in render()
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/frameworks/rs/driver/ |
D | rsdMeshObj.cpp | 191 case RS_PRIMITIVE_TRIANGLE: mGLPrimitives[i] = GL_TRIANGLES; break; in updateGLPrimitives()
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/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/ |
D | GenImage.java | 248 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, triangleCoords.length / 3); in draw()
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
D | TestLatencyView.java | 139 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); in onDrawFrame()
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/frameworks/native/opengl/tests/gl2_basic/ |
D | gl2_basic.cpp | 174 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
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/frameworks/native/opengl/tests/angeles/ |
D | demo.c | 165 glDrawArrays(GL_TRIANGLES, 0, object->count); in drawGLObject() 449 glDrawArrays(GL_TRIANGLES, 0, 6); in drawFadeQuad()
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/frameworks/native/opengl/tests/gl_basic/ |
D | gl_basic.cpp | 362 glDrawElements(GL_TRIANGLES, nelem, GL_UNSIGNED_SHORT, indices); in render()
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/frameworks/base/libs/hwui/ |
D | OpenGLRenderer.cpp | 1258 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6, in composeLayerRegion() 1266 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6, in composeLayerRegion() 1354 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL); in drawIndexedQuads() 2120 GL_TRIANGLES, bitmapCount * 6, true, true, false); in drawBitmaps() 2125 GL_TRIANGLES, bitmapCount * 6, false, true, 0, true, false); in drawBitmaps() 2308 glDrawArrays(GL_TRIANGLES, 0, count); in drawBitmapMesh() 2471 GL_TRIANGLES, mesh->indexCount, false, true, in drawPatch() 2476 GL_TRIANGLES, mesh->indexCount, false, false, in drawPatch() 2505 GL_TRIANGLES, indexCount, false, true, 0, true, false); in drawPatches() 3126 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL)); in drawLayer()
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D | FontRenderer.cpp | 521 glDrawElements(GL_TRIANGLES, texture->meshElementCount(), in issueDrawCommand()
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 250 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 247 int GL_TRIANGLES = 0x0004; field
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 246 int GL_TRIANGLES = 0x0004;
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 249 public static final int GL_TRIANGLES = 0x0004; field in GLES10
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D | GLES20.java | 35 public static final int GL_TRIANGLES = 0x0004; field in GLES20
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/frameworks/base/docs/html/training/graphics/opengl/ |
D | projection.jd | 137 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, vertexCount);
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D | draw.jd | 170 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, vertexCount);
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/frameworks/native/opengl/libagl/ |
D | array.cpp | 413 case GL_TRIANGLES: prim_count = total / 3; break; in dump_stats() 1355 case GL_TRIANGLES: in glDrawArrays() 1400 case GL_TRIANGLES: in glDrawElements()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 95 #define GL_TRIANGLES 0x0004 macro
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | GLES10Header.java-if | 249 public static final int GL_TRIANGLES = 0x0004;
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