Searched refs:NUM_BUFFER_SLOTS (Results 1 – 15 of 15) sorted by relevance
106 if (count < minBufferCount || count > NUM_BUFFER_SLOTS) in setDefaultMaxBufferCountLocked()150 if (bufferCount > NUM_BUFFER_SLOTS) { in setBufferCount()152 NUM_BUFFER_SLOTS); in setBufferCount()157 for (int i=0 ; i<NUM_BUFFER_SLOTS; i++) { in setBufferCount()239 if (slot < 0 || slot >= NUM_BUFFER_SLOTS) { in requestBuffer()241 NUM_BUFFER_SLOTS, slot); in requestBuffer()297 for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) { in dequeueBuffer()621 if (buf < 0 || buf >= NUM_BUFFER_SLOTS) { in cancelBuffer()623 NUM_BUFFER_SLOTS, buf); in cancelBuffer()811 for (int i=NUM_BUFFER_SLOTS-1 ; i>=0 ; i--) { in dump()[all …]
126 for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { in onBuffersReleased()145 for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { in abandonLocked()257 if (slot < 0 || slot >= BufferQueue::NUM_BUFFER_SLOTS) { in stillTracking()
244 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { in getSlotFromBufferLocked()659 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { in freeAllBuffers()780 for (size_t i=0 ; i<NUM_BUFFER_SLOTS ; i++) { in lock()
553 for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { in detachFromContext()
45 enum { NUM_BUFFER_SLOTS = 32 }; enumerator52 enum { MAX_MAX_ACQUIRED_BUFFERS = NUM_BUFFER_SLOTS - 2 };465 BufferSlot mSlots[NUM_BUFFER_SLOTS];
152 enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS }; enumerator176 BufferSlot mSlots[NUM_BUFFER_SLOTS];
204 Slot mSlots[BufferQueue::NUM_BUFFER_SLOTS];
419 EglSlot mEglSlots[BufferQueue::NUM_BUFFER_SLOTS];
155 SlotData mSlots[BufferQueue::NUM_BUFFER_SLOTS];
212 sp<GraphicBuffer> mBufferSlot[BufferQueue::NUM_BUFFER_SLOTS];
323 if (mOriginalTimeUs.size() > BufferQueue::NUM_BUFFER_SLOTS) { in codecBufferFilled()733 for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { in onBuffersReleased()
155 sp<GraphicBuffer> mProducerBuffers[BufferQueue::NUM_BUFFER_SLOTS];
287 for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { in dequeueBuffer()494 return BufferQueue::NUM_BUFFER_SLOTS - sslot - 1; in mapSource2ProducerSlot()
407 for (int id = 0; id < BufferQueue::NUM_BUFFER_SLOTS; id++) { in signalBufferReturned()472 for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { in onBuffersReleased()
227 if (count > BufferQueue::NUM_BUFFER_SLOTS) { in setRecordingBufferCount()229 __FUNCTION__, mId, count, BufferQueue::NUM_BUFFER_SLOTS); in setRecordingBufferCount()