Searched refs:READY_TO_SHOW (Results 1 – 3 of 3) sorted by relevance
132 static final int READY_TO_SHOW = 3; field in WindowStateAnimator140 case READY_TO_SHOW: return "READY_TO_SHOW"; in drawStateToString()470 mDrawState = READY_TO_SHOW; in commitFinishDrawingLocked()1406 if (mDrawState == READY_TO_SHOW && mWin.isReadyForDisplayIgnoringKeyguard()) { in performShowLocked()
942 || mWinAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW in isDrawFinishedLw()952 (mWinAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW in isDrawnLw()
309 if (winAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW) { in updateWindowsLocked()